Sunday, February 17, 2013

Next game will be Photon Cloud enabled

Photon Cloud - Unity Plugin
As the title says, our next game will be running on Photon Cloud. This enables us to make a solid multiplayer system, and makes it easy for the players to find and connect with other players without having to exchange IP-addresses.

Why Photon Cloud?

It actually pretty simple: To make matchmaking and gameplay a seemless experience for the player. In the standard Unity Networking system, players have to exchange IP-addresses with each other in order to connect to one another. With Photon Cloud, all running server (officially knows as "rooms") are running on the servers at Photon, making it possible to create a server browser. That way the player can easily find and connect with other fellow gamers. Besides that, Photon makes it a lot easier to implement multiplayer when it comes to programming.
We also chose Photon because it is free for up to 20 active connections!

Progress on the game

At the moment, we have a fully functional matchmaking system. We have Quick Play, Browse Servers, and Create Server. A working test level with a player prototype are also working alongside with a working respawn system.
Up next will be art design, 3D models and a "gun"-system.

Please note

We are only working on this game from time to time. We are currently busy going to school, so don't expect the game to be ready in the near future. Don't even expect the game to be fully done, as it may only end up as another prototype. 

With that said, go check out Exitgames' Photon website here! They are awesome, and awesome games are already running on their servers!