Thursday, May 23, 2013

New prototype in the works, news about Unity and more

It's been awhile since last update. The reason for this is mainly because of school, exams and stuff. But when I finally get some time for myself, I code on this. The idea behind the game is a space shooter, in which you control a giant spaceship, even though it may look very small on your screen. You then have a series of missions in space that has to be completed in order to win the game. However, it won't be an easy task. Enemies will try to kill you from all over the place.
As of right now, I got a small working prototype. I've got a player, one kind of stationary enemy and a basic idea for the environment of the game. More news on the game, as development progresses.

Speaking of prototypes: I have decided to temporarily discontinue development of our multiplayer shooter game. The coding began to become too advanced for me and my experience, so for now I have temporarily closed the project. I may get back to it in the future, but as of now I won't be working on it.

In other news, Unity made mobile development free! Expect mobile prototypes in the future.

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